Modeling Simulation and Visual Analysis of Crowds

Modeling  Simulation and Visual Analysis of Crowds

The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds.

Author: Saad Ali

Publisher: Springer Science & Business Media

ISBN: 9781461484837

Category: Computers

Page: 411

View: 973

Over the last several years there has been a growing interest in developing computational methodologies for modeling and analyzing movements and behaviors of ‘crowds' of people. This interest spans several scientific areas that includes Computer Vision, Computer Graphics, and Pedestrian Evacuation Dynamics. Despite the fact that these different scientific fields are trying to model the same physical entity (i.e. a crowd of people), research ideas have evolved independently. As a result each discipline has developed techniques and perspectives that are characteristically their own. The goal of this book is to provide the readers a comprehensive map towards the common goal of better analyzing and synthesizing the pedestrian movement in dense, heterogeneous crowds. The book is organized into different parts that consolidate various aspects of research towards this common goal, namely the modeling, simulation, and visual analysis of crowds. Through this book, readers will see the common ideas and vision as well as the different challenges and techniques, that will stimulate novel approaches to fully grasping “crowds."
Categories: Computers

Pattern Recognition and Machine Intelligence

Pattern Recognition and Machine Intelligence

But as these methods rely on texture information, a texture-heavy sparse crowd
image may be wrongly classified as dense ... Ali, S., Nishino, K., Manocha, D.,
Shah, M.: Modeling, simulation and visual analysis of crowds: a multidisciplinary
 ...

Author: Bhabesh Deka

Publisher: Springer Nature

ISBN: 9783030348694

Category: Computers

Page: 637

View: 565

The two-volume set of LNCS 11941 and 11942 constitutes the refereed proceedings of the 8th International Conference on Pattern Recognition and Machine Intelligence, PReMI 2019, held in Tezpur, India, in December 2019. The 131 revised full papers presented were carefully reviewed and selected from 341 submissions. They are organized in topical sections named: Pattern Recognition; Machine Learning; Deep Learning; Soft and Evolutionary Computing; Image Processing; Medical Image Processing; Bioinformatics and Biomedical Signal Processing; Information Retrieval; Remote Sensing; Signal and Video Processing; and Smart and Intelligent Sensors.
Categories: Computers

Group and Crowd Behavior for Computer Vision

Group and Crowd Behavior for Computer Vision

Devise: a deep visual-semantic embedding model. In: NIPS. 2013. [11] Fu ...
Anomaly detection in extremely crowded scenes using spatio-temporal motion
pattern models. In: CVPR. 2009. ... Modeling, simulation and visual analysis of
crowds.

Author: Vittorio Murino

Publisher: Academic Press

ISBN: 9780128092804

Category: Computers

Page: 438

View: 826

Group and Crowd Behavior for Computer Vision provides a multidisciplinary perspective on how to solve the problem of group and crowd analysis and modeling, combining insights from the social sciences with technological ideas in computer vision and pattern recognition. The book answers many unresolved issues in group and crowd behavior, with Part One providing an introduction to the problems of analyzing groups and crowds that stresses that they should not be considered as completely diverse entities, but as an aggregation of people. Part Two focuses on features and representations with the aim of recognizing the presence of groups and crowds in image and video data. It discusses low level processing methods to individuate when and where a group or crowd is placed in the scene, spanning from the use of people detectors toward more ad-hoc strategies to individuate group and crowd formations. Part Three discusses methods for analyzing the behavior of groups and the crowd once they have been detected, showing how to extract semantic information, predicting/tracking the movement of a group, the formation or disaggregation of a group/crowd and the identification of different kinds of groups/crowds depending on their behavior. The final section focuses on identifying and promoting datasets for group/crowd analysis and modeling, presenting and discussing metrics for evaluating the pros and cons of the various models and methods. This book gives computer vision researcher techniques for segmentation and grouping, tracking and reasoning for solving group and crowd modeling and analysis, as well as more general problems in computer vision and machine learning. Presents the first book to cover the topic of modeling and analysis of groups in computer vision Discusses the topics of group and crowd modeling from a cross-disciplinary perspective, using social science anthropological theories translated into computer vision algorithms Focuses on group and crowd analysis metrics Discusses real industrial systems dealing with the problem of analyzing groups and crowds
Categories: Computers

Emotion Personality and Cultural Aspects in Crowds

Emotion  Personality and Cultural Aspects in Crowds

... Badler NI (2013) Authoring multi-actor behaviors in crowds with diverse
personalities. In: Ali S, Nishino K, Manocha D, Shah M (eds) Modeling, simulation
and visual analysis of crowds. The international series in video computing, vol 11
.

Author: Rodolfo Migon Favaretto

Publisher: Springer Nature

ISBN: 9783030220785

Category: Computers

Page: 178

View: 521

This practically-focused book presents a computational model for detection and analysis of pedestrian features in crowds from video sequences. The study of human behavior is a subject of great scientific interest and probably an inexhaustible source of research. The analysis of pedestrians and groups in crowds is relevant in several areas of application, such as security, entertainment, environmental and public spaces planning and social sciences. Cultural and personality aspects are attributes that can influence personal behavior and affect the group in which individuals belong. In this sense, we consider different ways of characterizing individuals and groups in crowds with respect to their relationship with the geometrical space and time. We discuss and describe an approach to extract and analyse, from the Computer Science point of view, emotions, personalities and cultural aspects from crowds and groups of pedestrians, using Computer Vision techniques. Extracting characteristics from real pedestrians and crowds, benefits other areas, such as: architecture and design (planning spaces to maximize pedestrian and group-environment fit); security and surveillance (design of evacuation plans considering characteristics of the crowds and detection of abnormal events); entertainment (more realistic crowds in movies and games reproducing characteristics from real pedestrians and crowds); social sciences (understanding of human behavior), among others. A big challenge in this area of research is the comparison with real life data. In this book, we successfully compared the results of the proposed approach with Psychology literature, where several studies aimed to analysis human behavior.
Categories: Computers

Handbook of Research on Design Control and Modeling of Swarm Robotics

Handbook of Research on Design  Control  and Modeling of Swarm Robotics

Journal of Computing, 2(4), 48–54. Chraibi, M., Schadschneider, A., & Seyfried, A
. (2013). On Force-Based Modeling of Pedestrian Dynamics. In K. N. Saad Ali (Ed
.), Modeling, Simulation and Visual Analysis of Crowds (pp. pp 23-41).

Author: Tan, Ying

Publisher: IGI Global

ISBN: 9781466695733

Category: Technology & Engineering

Page: 854

View: 397

Studies on robotics applications have grown substantially in recent years, with swarm robotics being a relatively new area of research. Inspired by studies in swarm intelligence and robotics, swarm robotics facilitates interactions between robots as well as their interactions with the environment. The Handbook of Research on Design, Control, and Modeling of Swarm Robotics is a collection of the most important research achievements in swarm robotics thus far, covering the growing areas of design, control, and modeling of swarm robotics. This handbook serves as an essential resource for researchers, engineers, graduates, and senior undergraduates with interests in swarm robotics and its applications.
Categories: Technology & Engineering

Virtual Crowds

Virtual Crowds

There are many applications of computer animation and simulation where it is
necessary to model virtual crowds of ... a comprehensive computational model,
we expect to simulate the visual texture and contextual behaviors of groups of ...
The structure of this exposition includes surveys of existing computational crowd
motion models, descriptive models originating in data analysis and urban
planning, ...

Author: Nuria Pelechano

Publisher: Morgan & Claypool Publishers

ISBN: 9781598296419

Category: Computers

Page: 176

View: 151

There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd simulations include only basic locomotive behaviors possibly coupled with a few stochastic actions. Our goal in this survey is to establish a baseline of techniques and requirements for simulating large-scale virtual human populations. Sometimes, these populations might be mutually engaged in a common activity such as evacuation from a building or area; other times they may be going about their individual and personal agenda of work, play, leisure, travel, or spectator. Computational methods to model one set of requirements may not mesh well with good approaches to another. By including both crowd and individual goals and constraints into a comprehensive computational model, we expect to simulate the visual texture and contextual behaviors of groups of seemingly sentient beings. Table of Contents: Introduction / Crowd Simulation Methodology Survey / Individual Differences in Crowds / Framework (HiDAC + MACES + CAROSA) / HiDAC: Local Motion / MACES: Wayfinding with Communication and Roles / CAROSA: Functional Crowds / Initializing a Scenario / Evaluating Crowds
Categories: Computers

User Centered Design for Medical Visualization

User Centered Design for Medical Visualization

Visual Comput, 21(8), 522-531. Pelechano, N. ... B., & Badler, N. (2005). Crowd
simulation incorporating agent psychological models, roles and communication.
... Automated analysis of human factors requirements. Proceedings of the 2006 ...

Author: Dong, Feng

Publisher: IGI Global

ISBN: 9781599047799

Category: Computers

Page: 434

View: 327

"This book features a comprehensive review of advances in medical visualization and human-computer interaction. It investigates the human roles during a visualization process, specifically motivation-based design, user-based design, and perception-and-cognitive-based design. It also provides real-world examples and insight into the analytical and architectural aspects of user centered design"--Provided by publisher.
Categories: Computers

Methods and Applications for Modeling and Simulation of Complex Systems

Methods and Applications for Modeling and Simulation of Complex Systems

This volume constitutes the proceedings of the 19th Asia Simulation Conference, AsiaSim 2019, held in Singapore, Singapore, in October 2019.

Author: Gary Tan

Publisher: Springer Nature

ISBN: 9789811510786

Category: Computers

Page: 276

View: 648

This volume constitutes the proceedings of the 19th Asia Simulation Conference, AsiaSim 2019, held in Singapore, Singapore, in October 2019. The 19 revised full papers and 5 short papers presented in this volume were carefully reviewed and selected from 36 submissions. The papers are organized in topical sections on simulation and modeling methodology; numerical and Monte Carlo simulation; simulation applications: blockchain, deep learning and cloud; simulation and visualization; simulation applications; short papers.
Categories: Computers

Advanced Spatial Analysis

Advanced Spatial Analysis

Centre for Advanced Spatial Analysis Mac Rubel. [ Virtual cities and visual
simulation ] ... modelling. Michael Batty When the focus of interest in
geographical systems is at the very fine scale, at the level of streets ... festivals
where management and control by police and related authorities is integral to the
way crowds move.

Author: Paul Longley

Publisher: ESRI, Inc.

ISBN: 1589480732

Category: Science

Page: 463

View: 630

Advanced work on GIS applications in such fields as urban planning, transportation, and economic development
Categories: Science

Proceedings of the 1999 International Conference on Web Based Modeling and Simulation

Proceedings of the 1999 International Conference on Web Based Modeling and Simulation

CONCLUSIONS AND FUTURE WORK The study demonstrates the effectiveness
of modeling public facilities for ... continuos and discrete event simulation allowed
us to effectively apply the model to a real case study: crowd control in a museum
setting. ... The purpose of this development is to offer users a sort of visual
verification and validation of this simulation. ... Simulation Tool: from a Detailed
Analysis to a Synthesis of Results", Proc. of 29th Annual Simulation Symposium
IEEE, ...

Author: Agostino G. Bruzzone

Publisher:

ISBN: CORNELL:31924086357823

Category: Computer simulation

Page: 255

View: 821

Categories: Computer simulation

Advances in Computer Graphics

Advances in Computer Graphics

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.

Author: Marina Gavrilova

Publisher: Springer

ISBN: 9783030225148

Category: Computers

Page: 587

View: 544

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.
Categories: Computers

Information Technology Applications in Industry

Information Technology Applications in Industry

The present book includes selected papers from the 2012 International Conference on Information Technology and Management Innovation (ICITMI 2012), held in Guangzhou, from 10 to 11 November 2012.

Author: Jun Zhang

Publisher: Trans Tech Publications Ltd

ISBN: 9783038139553

Category: Technology & Engineering

Page: 3800

View: 474

The present book includes selected papers from the 2012 International Conference on Information Technology and Management Innovation (ICITMI 2012), held in Guangzhou, from 10 to 11 November 2012. Volume is indexed by Thomson Reuters CPCI-S (WoS). These selected papers reflect the interdisciplinary nature of the conference and the diversity of topics is an important feature of this conference, enabling an overall perception of several important scientific and technological trends.
Categories: Technology & Engineering

Computer Animation and Simulation

Computer Animation and Simulation

A Model of Human Crowd Behavior : Group Inter - Relationship and Collision
Detection Analysis S . R . Musse and D . Thalmann { soraia ... We have used
some concepts from sociology to represent some specific behaviors and
represent the visual output . ... 1 Introduction There are very few studies on crowd
modeling .

Author:

Publisher:

ISBN: UOM:39015047128163

Category: Computer animation

Page:

View: 499

Categories: Computer animation

International Conference on Transportation

International Conference on Transportation

Through analyzes three aspect visual characteristic parameters as the
distributing rule of drivers' gaze points, gaze duration ... promulgates the drivers'
visual behavior as well as the reason under the same experience on the free
traffic flow and the crowded traffic flow, ... Therefore, the formation of driving
behavior, the analysis, testing, modeling, simulation and experimental research
of the relationship ...

Author:

Publisher: DEStech Publications, Inc

ISBN: 9781605951461

Category: Transportation

Page: 447

View: 169

The main objectives of 2013 International Conference on Transportation (ICTR2013) are to bring together representatives of transportation engineering , of various institutions, universities, industry and professional associations, to debate and exchange experience on important conference topics. Another main objective of ICTR2013 consists of providing a good networking opportunity to all these groups. The ICTR2013 became a major conference to exchang e new ideas of transportation in Asia researchers and provide a form to present their new results in transportation engineering, vehicle operation engineering, transportation planning, traffic information engineering and control, pavement and bridge engin eering and other related topics. ICTR2013 is held in Xianning, China from December 4 to 6, 2013 sponsored by Shanghai Jiaotong University and DES t ech Publishing Inc. In the first edition of the ICTR2013 189 papers were submitted, 69 of which were accepted . In addition to the authors that were present at the conference, researchers from universities and institutions also send papers. The organizing committee hopes this conference proceedings will provide readers a broad overview of the latest advances on tr ansportation. The organizing committee also believes this conference proceedings would be a good reference for academic researchers and industrial professionals in these fields. The ICTR2013 organizing committee would like to express our sincere appreciat ions to all authors for their contributions to this conference. We would like to extend our thanks to all the referees for their constructive comments on all papers. Finally, we would like to thank DES t ech publishing Inc . for producing this conference proc eeding. We hope you will have a unique, rewarding and enjoyable weekend at ICTR2013 in Xianning, China.
Categories: Transportation

Advanced Research on Engineering Materials Energy Management and Control

Advanced Research on Engineering Materials  Energy  Management and Control

Volume is indexed by Thomson Reuters CPCI-S (WoS). In these proceedings are to be found original ideas and new angles on aspects of Engineering Materials, Energy Management and Control.

Author: Helen Zhang

Publisher: Trans Tech Publications Ltd

ISBN: 9783038137870

Category: Technology & Engineering

Page: 1420

View: 870

Volume is indexed by Thomson Reuters CPCI-S (WoS). In these proceedings are to be found original ideas and new angles on aspects of Engineering Materials, Energy Management and Control. They are the result of a forum where researchers could exchange their innovative ideas from new viewpoints. These proceedings will provide valuable guidance to scientists, physicists, chemists, teachers and others, world-wide.
Categories: Technology & Engineering

Multi Agent Systems

Multi Agent Systems

This comprehensive resource reviews two decades of research in the intersection of MAS, simulation, and different application domains.

Author: Adelinde M. Uhrmacher

Publisher: CRC Press

ISBN: 142007024X

Category: Computers

Page: 566

View: 816

Methodological Guidelines for Modeling and Developing MAS-Based Simulations The intersection of agents, modeling, simulation, and application domains has been the subject of active research for over two decades. Although agents and simulation have been used effectively in a variety of application domains, much of the supporting research remains scattered in the literature, too often leaving scientists to develop multi-agent system (MAS) models and simulations from scratch. Multi-Agent Systems: Simulation and Applications provides an overdue review of the wide ranging facets of MAS simulation, including methodological and application-oriented guidelines. This comprehensive resource reviews two decades of research in the intersection of MAS, simulation, and different application domains. It provides scientists and developers with disciplined engineering approaches to modeling and developing MAS-based simulations. After providing an overview of the field’s history and its basic principles, as well as cataloging the various simulation engines for MAS, the book devotes three sections to current and emerging approaches and applications. Simulation for MAS — explains simulation support for agent decision making, the use of simulation for the design of self-organizing systems, the role of software architecture in simulating MAS, and the use of simulation for studying learning and stigmergic interaction. MAS for Simulation — discusses an agent-based framework for symbiotic simulation, the use of country databases and expert systems for agent-based modeling of social systems, crowd-behavior modeling, agent-based modeling and simulation of adult stem cells, and agents for traffic simulation. Tools — presents a number of representative platforms and tools for MAS and simulation, including Jason, James II, SeSAm, and RoboCup Rescue. Complete with over 200 figures and formulas, this reference book provides the necessary overview of experiences with MAS simulation and the tools needed to exploit simulation in MAS for future research in a vast array of applications including home security, computational systems biology, and traffic management.
Categories: Computers

Conference Proceedings

Conference Proceedings

These applications underscore the many benefits and advantages of using VR
for simulation training . In the past , staging ... VEGAS ( Virtual EGress Analysis
and Simulation ) [ 22 ] is another example of a system that models crowd
evacuation in VR . These modeling ... Immersive virtual reality is a genre of virtual
reality that provides the user with full visual immersion in a virtual environment .
CAVE and ...

Author:

Publisher:

ISBN: UOM:39015047296945

Category: Electronic apparatus and appliances

Page:

View: 537

Categories: Electronic apparatus and appliances

Computer Aided Architectural Design Hello Culture

Computer Aided Architectural Design   Hello  Culture

This book constitutes selected papers of the 18th International Conference on Computer-Aided Architectural Design Futures, CAAD Futures 2019, held in Daejeon, Republic of Korea, in June 2019.

Author: Ji-Hyun Lee

Publisher: Springer

ISBN: 9789811384103

Category: Computers

Page: 506

View: 253

This book constitutes selected papers of the 18th International Conference on Computer-Aided Architectural Design Futures, CAAD Futures 2019, held in Daejeon, Republic of Korea, in June 2019. The 34 revised full papers presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections on theory, methodology and practice of architectural and interior design; support systems for design decisions; tools, methods and implementation of urban design; rethinking space and spatial behavior; fabrication and materialization; and shape studies.
Categories: Computers

Handbook of Virtual Humans

Handbook of Virtual Humans

We can distinguish two broader areas of crowd simulations . ... A convincing
visual result is important , which is achieved partly by behavior models , partly by
human intervention in the production ... 1 Helbing ' s crowd dynamics simulation .
( Reproduced with Dr . Helbing . ) Figure 14 . 4 Legion system , analysis of
Sydney.

Author: Nadia Magnenat-Thalmann

Publisher: John Wiley & Sons

ISBN: UOM:39015060109538

Category: Computers

Page: 443

View: 375

Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. Written by a team of current and former researchers at MIRALab, University of Geneva or VRlab, EPFL, this book is the definitive guide to the area. Explains the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). Presents the concepts of behavioural animation, crowd simulation, intercommunication between virtual humans, and interaction between real humans and autonomous virtual humans Addresses the advanced topics of hair representation and cloth animation with applications in fashion design Discusses the standards for Virtual Humans, such as MPEG-4 Face Animation and MPEG-4 Body Animation.
Categories: Computers